Star Fleet Security and Data Codes
Security
Access Codes
Access to all Starfleet computer systems is highly regulated. A standard set of
authorization codes have been programmed into the starboard and engineering
computer cores of all ships in order to stop any undesired access to the
systems.
The codes are as follows:
Alpha-Two
Unlimited access to all ship's records, systems, commands and computers.
Alpha-One
Unlimited access to all ship's records, systems and computers. No access to
ship localized command functions.
Beta-Two
Unlimited access to all ship's records, systems and computers. Limited access
to command functions (except if stated otherwise by Commanding Officer).
Beta-One
Unlimited access to all ship's records, and computers. Limited access to
command functions (except if stated otherwise by Commanding Officer). Access
to ship systems is limited to duty related functions.
Delta-Two
Limited access to all ship's records, systems, commands and computers. Access
Limited to duty related functions.
Delta-One
Limited access to all ship's records, and computers. Access limited to job
related functions.
Different officers on a Starfleet vessel, have varying levels of security access, depending on their level of authority or their duties. The following common positions, have been assigned standard levels of security access. The final decision on an officers level of security access, however, is decided by that officer's Commanding Officer.
The Commanding Officer reserves the privilege of permitting limited access to any unspecified section of the ship to any personnel whose functions, in the eyes of the CO, require it.
Position |
Access Level |
|
|
Commanding Officer |
Alpha-Two |
Executive Officer |
Alpha-Two |
Chief Operations Officer |
Alpha-One |
Intelligence Officer |
Beta-Two |
Chief Medical Officer |
Beta-Two |
Mission Operations Officer |
Beta-One |
Chief Engineering Officer |
Beta-Two |
Tactical Officer |
Beta-One |
Flight Control Officer |
Beta-One |
|
Data
Access Levels
Access to all Starfleet data is highly regulated. A standard set of access
levels have been programmed into the starboard and engineering computer cores of
all ships in order to stop any undesired access to confidential data.
The access levels are as follows:
Level
5
Unlimited access to all classified, secret, top-secret, ultra-secret Starfleet
or Federation documents and records.
Level
4
Limited access to all classified, secret, top-secret Starfleet or Federation
documents and records. Access is limited on a 'need to know' basis.
Level
3
Limited access to all classified and secret Starfleet or Federation documents
and records. Access is limited on a 'need to know' basis.
Level
2
Limited access to all Starfleet or Federation documents and records. Access is
limited on a 'need to know' basis.
Level
1
Limited access to Starfleet or Federation documents and records. Access is
limited to job related elements.
The following guidelines have been set as standard, by Starfleet Command:
Starfleet Rank |
Access Level |
|
|
Admirals and Commodores |
Level 5 |
Captains, Commanders and certain specific personnel (duty related) |
Level 4 |
Lieutenants, Lieutenants (j.g.) and certain specific personnel (duty related) |
Level 3 |
All personnel in operational duties |
Level 2 |
All personnel and civilians in Starfleet service |
Level 1 |
Other Starfleet Security Codes & Protocols
Alpha
Four Seven Authorization
Security code required to access Starfleet subspace secured channels aboard the
Enterprise-D on star date 47653.
Blue
Alert
Aboard Federation starships with the ability of planetfall, blue alert is a
state of readiness for landing operations. Blue alert notifies the ship's crew
to occupy Code Blue stations, and is ordered prior to the starship's landing on
a planet and prior to liftoff. A starship commander should not order the start
of descent until all decks report that condition blue has been set.
Code 1
Starfleet designation for a declaration of war. In 2267 the Enterprise received
a Code 1 message from Starfleet Command stating they were at war with the
Klingon Empire. The starship then proceeded to Organia, where the Klingon's were
expected to strike. See also: Code Factor 1
Code 1
Emergency
Federation signal for a total disaster, requiring an immediate response, also
designated as a Priority 1 call.
Code 2
Starfleet encryption protocol.
Code 47
Term designating a Starfleet subspace communiqué
of extremely high sensitivity or secrecy.
Code 710
Interstellar code prohibiting a spacecraft from approaching a planet.
Code
Factor 1
Starfleet code meaning invasion status.
Code One
Alpha Zero
Signal indicating the discovery of a space vehicle in distress.
Coded
Transponder Frequency
A specific subspace frequency and code that activated a starship's transponder
to send back its identifying code, permitting allied vessels and authorities to
accurately track the ship.
Condition
Green
Covert Starfleet code used to secretly indicate on a clear channel that the
speaker is being held captive.
Fractal
Encryption
Very sophisticated, virtually unbreakable computer encryption technique.
level 1
personnel sweep
Scan protocol on DS9 initiated to locate any personnel in an area of the
station.
Phase 1
Search
Standard Starfleet procedure for a painstaking search aboard a ship for an
individual presumed injured and unable to respond.
Prefix
Code
In a Federation starship's computer systems, the prefix code was a security pass
code appended to computer commands to prevent unauthorized activation or control
of key systems.
Red
Alert
Aboard Federation starships and other vessels, a state of maximum crew and
systems readiness.
Transporter
Code 14
Command for an object to be dematerialized, then immediately re-materialized in
a dissociated condition, effectively destroying the object.
User
Code Clearance
A code required to access the control systems of a starship.
Yellow
Alert
A state of significantly increased readiness aboard Federation starships and
other vessels.
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